Science Office Report
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"These days, each month a ship the size of the Titanic goes down."

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Welcome to my nineteenth public report as a Science Officer, late again... (Providers are creatures of the darkness ;) ) ...but let's get to the news:

Science Office News:

  1. I'm fully back - well, I should be... My connection is permanent again (yay) and it should cover a few more things: This week there should be a second mirror of sorts up for the SCO site - and I've got a new email that can take more data. More on that next week :)
  2. Because they both decided to get a life (*cough* outside the EH I mean) both our SCOA's, LC Samuel Shadd and LT Kweeky, have resigned all their positions in the Emperor's Hammer. We wish you all the best in the harsh world of real life and remember that you'll always have a place here to come back to. Thank you for your help :)
  3. Not to remain SCOA-less I have promoted our former IGOR (testing subject) CM Tim to SCOA. CM Tim is known to us and slicing and has completed the OPTing course - I'm sure he'll do fine. Welcome to the team!
  4. Minos.net is back up fully - which also means the main SCO site is back up at http://sco.minos.net - and that includes the OoB, fleet manual and more. The mirror at http://www.gimmie.tudelft.nl/homes/blok10b/ender/sco is still working and has all the files and patches as well. As a reminder: in case minos is down again, use the mirror.
  5. AD Darkhill has been working more on his fabulous new patch manager. This program will install and place patches for TIE/XvT/BoP/XWA in all operating systems (also XP) without particular unzipping, .bat files that need the XPinstaller in XP and 2K and all that. It will also make it a lot easier for us to make new patches, especially for XWA. The XWA part is functioning and under testing at the moment and looking good.
  6. Because this means we'll have to update all existing patches and such - we will not be releasing any new patches till this project is done, to prevent having to do everything double shortly after each other. New patches will remain in development however - the moment the patch manager is released we'll immediately have a whole bunch of new ships (especially for XWA). :)
  7. Sadly I have to say that our "Star Wars: Imperium" project has been closed prematurely. The next version of Star Shatter will be so drastically different that we'd have to redo everything done already by LC Shadd - who also quit. We have strong indications that the drastic changes of Star Shatter policy is due to whining EH members who bugged the creators, so again: DO NOT contact outside people/companies/groups as a representative of the EH if you're not.
  8. Former VA Stalker and his group have started on a new mod, after finishing their ST: Armada II one, to convert Star Lancer to Star Wars. Seen their earlier successes the Science Office will be supporting this project as far as we can. Star Lancer looks pretty good after all and might be a good "new platform" option.

Science Office Status:

CA:SCO: Admiral Darkhill has been working on the EH Patch Manager Program, aka the "Grand Project", which will make patching life a lot easier for all of us. The XWA portion is under testing at the moment, XvT under construction.

SCOA: LC Shadd and LT Kweeky have resigned their positions. No applications are being accepted at this moment.

SCOA: CM Tim (aka TIMMAHHH) has accepted the position of SCOA and was immediately able to inform us that the XWA Update Project has finally released their ISD and VSD patches.

Site: The Science Office site can be found at http://sco.minos.net or via the redirect http://scienceoffice.isCool.net. Please use the mirror at http://www.gimmie.tudelft.nl/homes/blok10b/ender/sco when the main site is down.

Science Office Projects:

Star Wars - Imperium: This project has been cancelled because of LC Shadd resigning and the creators of Star Shatter becoming more difficult.

XvT/BoP/TIE95 Ship patches: This project's goal is to add all the original and Order of Battle craft that are still "missing" from these games, like the SSD in TIE and XvT, the Medium Transport in all etc. This project is drawing closer and closer to its end for especially TIE and XvT: started on BoP and made a few more craft to add.

Grand Project: The EH Patch Manager Project is going along smoothly - expect it to be released by the end of the summer. More data on the project in the news section.

Finishing up:

I think that's it - If I've forgotten anything or if you have comments, suggestions or corrections, let me know via email or look us up at #sco. Don't forget that all the projects are described in more detail on the SCO site.

(use only mindb_ender@hotmail.com for official SCO mails.) or ICQ (9706474). Preferably do not mail large files to me, but DCC them via IRC – I’m practically always online at #sco, #emperor’s_hammer and #tiecorps using the nick MindB_ndr (or variations.)
 
All my SCO reports are available online as well: you can reach them on the SCO site: http://www.minos.net/~sco/reports/index.html but they are on the TIE Corps site, CS reports, as well.

Until next time, good luck and have fun!

<salute>
SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
GOE/GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-35rh-56gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-3E [CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}