Science Office Report
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"Bubble bubble, toil and trouble - make for me a brew of bubbles..."

<salute>

Welcome to my thirty-forth public report as a Science Officer, late... (again :/) ...Since this means that there is a lot to report, this report will be split in two. This first report will just elaborate on the patch releases and updates and is basically "last weeks" report:

Science Office News:

  1. The previous report noted that our server space at minos had reached its 100 Mb limit, a situation which luckily did not last long. Turtlexiv was so good to increase our limit to 300Mb - so we can release a whole lot more. Thank you Turtlexiv, and congratulations on your appointment to COMM.
  2. These last weeks saw a whole lot of patch releases again, with the TIE/XvT/BoP Project reaching the Balance of Power section and me using the occasion to update their XvT counterparts. A layout of releases, the next news points have details:
    • MC-80a Calamari Cruiser: Released patches for TIE95, XvT and BoP to slot #39 ("Custom Transport").
    • MC-80b Calamari Cruiser("Winged"): Released patches for TIE95, XvT and BoP to slot #31 ("Custom Freighter").
    • TIE Shuttle: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Raptor: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Phantom: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Drone: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Crimson: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Assault: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • Tactical Gunboat: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • I-7 Howlrunner: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Experimental Mk1: Released the BoP patch to slot #11 ("Custom Fighter 2"). XvT patch updated.
    • TIE Experimental Mk2: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Experimental Mk3: Released the BoP patch to slot #11 ("Custom Fighter 2"). XvT patch updated.
    • TIE Experimental Mk4: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Experimental Mk5: Released the BoP patch to slot #11 ("Custom Fighter 2"). XvT patch updated.
    • Toscan Fighter: Released the BoP patch to slot #10 ("Custom Fighter 1"). XvT patch updated.
    • TIE Boarding Craft: Released the BoP patch to slot #11 ("Custom Fighter 2"). XvT patch updated.
    • TIE Advanced X1: Released the BoP patch to slot #11 ("Custom Fighter 2"). XvT patch updated.
    • TIE Vanguard: Released the BoP patch to slot #11 ("Custom Fighter 2"). XvT patch updated.
    • TIE Sentinel: Released the BoP patch to slot #11 ("Custom Fighter 2"). XvT patch updated.
    • Corellian Gunship: Updated the TIE95, BoP and XvT patches.
    • Imperial Landing Craft: Updated the TIE95, BoP and XvT patches.
    • Imperial Troop Transport: Updated the TIE95, BoP and XvT patches.
    • Lancer Frigate: Updated the TIE95, BoP and XvT patches.
    • M/FRT the Luggage: Updated the TIE95, BoP and XvT patches.
    • Assault Shuttle: Updated the TIE95 patch.
    • Marauder Corvette: Updated the TIE95 patch.
    • Dungeon Ship: Updated the TIE95 patch.
    • Star Galleon: Updated the TIE95 patch.
    • Corellian Transport YT-2400 ("Outrider"): Updated the TIE95 patch.
    • Ferryboat Liner: Updated the TIE95 patch.
    • Freighter Type C: Updated the TIE95 patch.
    • Freighter Type H: Updated the TIE95 patch.
    • Freighter Type K: Updated the TIE95 patch.
    • Luxury Yacht: Updated the TIE95 patch.
    • Mobquet Tranport: Updated the TIE95 patch.
    • Modified Action Transport ("WildKarde"): Updated the TIE95 patch.
    • Suprosa: Updated the TIE95 patch.
    • Xiyitar Freighter: Updated the TIE95 patch.
  3. New Releases and Updates all are compatible with the Emperor's Hammer Ship Patches (EHSP) and actually make use of it to deal with problems we had before the release of the EHSPs: All these patches can now be installed at the same time, as long as they are not on the same slot - offering an additional four craft per game. (or two in the case of TIE95).
  4. TIE95 fighter patches do not require EHSP-TIE to be installed but are fully compatible with it.
  5. Our TIE Fighter patches are also compatible with EHSP-TIE, the fighter patches even require no updates at all. The Transport and Freighter patches however have the same problem as the older BoP and XvT ones and will be updated.
  6. All these patches include Windows XP installation instructions in the readme.txt as well as instructions on how to uninstall. - READ THESE. Not reading the readme.txt is like not reading the manual, all bad effects coming from it are your own doing.

Science Office Status:

CA:SCO: Admiral Darkhill has continued work on the EHBL 2.0 and compiling a new version of the Free Space 2 exe file.

SCOA: CM Tim has been making excellent progress with the Free Space 2 mod for the Emperor's Hammer, now named "TIE Fighter Empire". Check his progress report on the Slicing Forum regularly for updates.

Site: The Science Office site can be found at http://sco.minos.net or via the redirect http://scienceoffice.isCool.net. The mirror can be found at http://www.gimmie.tudelft.nl/homes/blok10b/ender/sco. Updates have been made to patch archive. Server is full.

Science Office Projects:

XvT/BoP/TIE95 Ship patches: This project's goal is to add all the original and Order of Battle craft that are still "missing" from these games, like the SSD in TIE and XvT, the Medium Transport in all etc. Released 20 new BoP patches, updated 5 more BoP patches, released 2 new XvT patches, updated 25 more XvT patches, released 2 new TIE95 patches and updated 19 more TIE95 patches.

TIE Fighter Empire: With the release of the freely available source code of FS2, CM Timmay has started on making a Star Wars mod for it. We can freely distribute a finished mod as long as we have all our own data files (graphics, sounds, models etc). Renamed to "TIE Fighter Empire". About all craft from X-Wing have been added and work has started to add the TIE Fighter concourse and to update the exe.

Finishing up:

I think that's it - If I've forgotten anything or if you have comments, suggestions or corrections, let me know via email or look us up at #science_office. Don't forget that all the projects are described in more detail on the SCO site.

(use only mindb_ender@hotmail.com for official SCO mails.) or ICQ (9706474). Preferably do not mail large files to me, but DCC them via IRC I’m practically always online at #science_office, #emperor’s_hammer and #tiecorps using the nick MindB_ndr (or variations.)
 
All my SCO reports are available online as well: you can reach them on the SCO site but they are on the TIE Corps site, CS reports, as well.

Until next time, good luck and have fun!

<salute>
SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
GOE/GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-40rh-58gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-4E [LGNR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}