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TIE Fighter: Installing Patches |
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This page covers installing patches into TIE Fighter and falls apart in 4 main sections:
- Craft Installation Guide
- Graphical Patch Guide
- Useage In Missions Guide
- Important Notes
You'll need WinZIP or PKUnzip to unpack most of the downloads. Most downloads contain .doc or .txt files, often called "readme.txt", read these! They contain valuable information about what you downloaded and how you should install it.
Most of the patches in the archive contain automated install/uninstall scripts, making manual installation unnecessary. Some older patches require manual installation and some people may prefer to install patches manually, so detailed instructions are set out below.
Most manual installations will require TIE patch. It may be obtained from the File Archive. TIE Patch for windows must be used if patching any game other than TIE disk or TIE CD.
Patches Requireing Manual Installation: All Infiltrator Wing Patches, Some TIE Corps XWA Patches, all patches on Windows XP machines.
If you got any other questions or if you got hints yourself, don't hesitate to contact the SCO. If you need another type of help, use the links below the titlebar.
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Craft Installation Guide |
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- In a patch archive, you will find several files:
The one with the
.OV extension is the TIE Disk with Defender of the Empire one, The
one with the .ZT extension is the TIE CD one, and The one with the
.T95 extension is the TIE 95 one. Extract the appropriate file into a
temporary folder of your choice.
- Download TIE Patch for Windows (TPWin) from the EH Science Office.
(If patching TIE disk or TIE cd, you may also obtain and use the
now-outdated TIE Patch for DOS if you do not have Windows, but that
program will not be covered here.)
- Extract TIE Patch for Windows into a folder on your hard drive,
where it is recommended you leave it installed for future installations.
This document will assume C:\TPWin. (Make sure you extract the entire
archive, not just the EXE! You'll get errors on execution if some of the
files aren't there.)
- Go to the TPWin folder, and run TPWin.EXE. (Click CONTINUE in the
credits dialog box that pops up.)
- You will next be presented with a "Select Patch File" dialog box.
First, set the "List files of type:" field to:
(TIE Disk) "TIE
Disk Patches", then go to the folder to which you extracted the patch
(.OV) file, (TIE CD) "TIE CD Patches", then go to the folder
to which you extracted the patch (.ZT), or (TIE 95) "All Files
(*.*)", then go to the folder to which you extracted the patch
(.T95) (ALL) select the appropriate file, and click
OK.
- You will next be presented with a "Help me find
FLIGHT.OVL/Z_TIE__.EXE" dialog box.
(TIE Disk) Go to your TIE
folder (on most systems this is C:\TIE\), select FLIGHT.OVL, and click
OK. (TIE CD) "Help me find FLIGHT.OVL/Z_TIE__.EXE" dialog box.
Go to your TIECD folder (on most systems this is C:\TIECD\), select
Z_TIE__.EXE, and click OK. Or (TIE 95) You won't be using
either of those filenames, but it will still work so long as you make
sure that you set the "List files of type:" field to "All Files (*.*)",
as you did in the previous step. Once you've done that, go to your TIE95
folder (on most systems this is C:\Program Files\LucasArts\TIE95\),
select TIE95.EXE, and click OK. (Note that TPWin is a 16-bit program,
and does not support long file names. Thus, a folder such as "C:\Program
Files" will appear as C:\PROGRA~1, or similar.)
- Next, you find yourself at the TPWin main screen, with your source
file and destination path both reflected therein. Out of the two options
presented to you,
(TIE Disk & CD) do NOT select
"SideWinder Patched" unless you're sure this applies. (TIE 95)
do NOT select "SideWinder Patched" (this is only for TIE
Disk/CD). (ALL) DO select "Make Backup". Click the "Patch!"
button.
- In the resulting "Save Backup as..." dialog box, select a folder and
assign a filename to what will be a backup copy of your current game
file. Note that you may only use DOS 8.3 format for filenames in this
program.
- Next, you will get either one or two dialog boxes, the last of which
should report a successful patching. Click OK, and exit from
TPWin.
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Graphical Patch Guide |
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Some patches also include *.lf files, these
are graphical patches for TIE disk & CD. Installation of these are
optional.
*-320.lf File Installation - TIE disk & TIE CD 320x240 res graphic mods.
- copy the
(TIE Disk) [TIE Disk Directory]\res\species.lfd
to species.orj (TIE CD) [TIE CD Directory]\res320\species.lfd
to species.orj
- Start Tie Patch.
- Shange file type to *.*
- Select the *-320.lf as the patch file
- Select
(TIE Disk) [TIE Disk Directory]\res\species.lfd as
the file to be patched. (TIE CD) [TIE CD
Directory]\res320\species.lfd as the file to be patched.
- 320 res installation complete
*-640.lf File Installation - TIE CD 640x480 res graphics mods.
- copy the [TIE CD Directory]\res640\species.lfd to species.orj
- Start Tie Patch.
- Shange file type to *.*
- Select the *-640.lf as the patch file
- Select [TIE CD Directory]\res640\species.lfd as the file to be
patched.
- 640 res installation complete
Some patches also include
*.opt files, these are graphical patches for TIE 95. Installation of these
are optional.
*.OPT Installation for TIE 95
- Take note of the file name of the *.OPT included with the patch.
Look in your [TIE 95 directory]\ivfiles directory (on most systems this
is C:\Program Files\LucasArts\TIE95\ivfiles\), for a file of the same
name. Find it an rename it to *.orj
- Extract the *.OPT file from the zip to your [TIE 95
directory]\ivfiles directory.
- OPT installation complete
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Useage In Missions Guide |
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To make a mission for TIE Fighter using a
custom ship is quite simple & similar to the process on other
platforms. When creating the mission, you make it as per normal but when
you are specifying the ship type for a flight group, you need to specify a
different value. You need to set the ship type to that of the craft
replaced by the patch.
You should specify any patches used in the
readme for the mission & include them with it, especially if you have
used a craft radically different in capabilities for the original. (eg.
you have used a Spectre Missile Boat, with a mission goal of disabling
something - a task an ordinary Missile boat can not perform)
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Important Notes |
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Unzipping:
Do NOT just unzip any downloaded patch straight into your game directories.
Always use an empty "Temp" directory. Unzip with support for subdirectories
Back Ups:
all your original files are backed up on your CD - don't worry, it's easy
to repair anything. As long as you keep everything devided over the folders in the same
way they are on your CD. If all else fails you can always reinstall it. This doesn't always
work as nice for Discette versions, as they usually have everything "packed" on the discettes,
so you'd have to reinstall completely.
Windows XP:
Windows doesn't like the .bat setup of the EH patches, instead use the XP installer.
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